Weird War II, Project: Monster Mash
Edges from Weird War II
These are Edges fro Weird War II that any character can take provided they meet the requirements.
Blood and Guts
Dig In! and Improved Dig In!
The following Edge require the character have modern military training. The GM may allow the player to take any of the following if the player character has either a back story that it would be reasonably possible for the character to have learned.
A Few Good Men and A Few More Good Men
Art of War
Band of Brothers
Death Before Dishonor
Fire for Effect
Hose ’em Down and Improved Hose ’em Down
Rank (NCO or Officer)
Tank Hunter and Improved Tank Hunter
New Setting Edges:
Because this is a supernatural supers game there are a few more Edges that players may purchase. Most are Archetype specific.
Power Points: Novice, Seasoned, Veteran, Heroic, Legendary
Requirements: Rank of Power Points
This Edge allows the AB: Super Powers character to take an additional 5 Power Points to buy additional powers as listed by their archetype.